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Monday, November 30, 2015

Star Wars: Battlefront Trainers

Star Wars: Battlefront Trainers
Star Wars: Battlefront Trainers
Star Wars: Battlefront Info:
Star Wars: Battlefront is an action shooter video game developed by EA DICE, with additional work from Criterion Games, and published by Electronic Arts. The game, based on the Star Wars franchise, is the third major release in the Star Wars: Battlefront sub-series, and is considered a reboot to the previous games, instead of a sequel. The game was released worldwide in November 2015.

Star Wars Battlefront is an action game played from either a first-person or third-person view; players can switch whenever they want, similar to the previous games. Players traverse planets from the Star Wars universe, such as Endor, Hoth, Tatooine, and Sullust. To navigate the world, players use a variety of vehicles, including both air and land-based vehicles, such as speederbikes and AT-ATs. Battles are planet-based, restricting players from exploring space. The game's weapons, characters, gear, and abilities are customizable. As new weapons are unlocked, players have the ability to share them with their teammates. Battlefront does not feature iron sights, but allows players to zoom in for better accuracy.

The game lets players choose to control either a Rebel Alliance soldier or an Imperial Stormtrooper. Other playable characters from the films can also be controlled, such as Darth Vader, Luke Skywalker, Boba Fett, Leia Organa, Han Solo, and Emperor Palpatine. Non-playable characters such as R2-D2 and C-3PO make appearances. The game includes cooperative missions, which can be played offline, but excludes a campaign mode. Players can complete the missions both independently and with bots or another player; the game supports split screen on consoles. The game's online multiplayer mode supports up to 40 players in one match and consists of 12 multiplayer maps. These maps feature five locations from the Star Wars universe: Hoth, Tatooine, Endor, Sullust, and Jakku.

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Wednesday, November 25, 2015

Fallout 4 Trainers Pack

Fallout 4 Trainers Pack
Fallout 4 Trainers Pack
Fallout 4 Trainers Pack:
Fallout 4 Trainers Pack Contains Fallout 4 Trainers, Tools, Editor, Save-Game.

Fallout 4 Info:
Fallout 4 is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. The fifth major installment in the Fallout series, the game was released worldwide on November 10, 2015 for Microsoft Windows, PlayStation 4, and Xbox One.[1]
Fallout 4 is set in a post-apocalyptic Boston in the year 2287, 210 years after a devastating nuclear war, in which the player character emerges from an underground bunker known as a Vault. Gameplay is similar to Fallout 3. The player completes various quests and acquires experience points to level up their character. With first- and third-person perspectives available, players can explore Fallout 4‍ '​s open world setting at will, allowing nonlinear gameplay. Companions can accompany the player on their voyages to assist them in battles and help with scavenging. Players have the ability to construct and deconstruct buildings and items, and use them to build a settlement, which can attract and be inhabited by non-playable characters.

Fallout 4 was rumored several times prior to the game's announcement. The game was announced on June 3, 2015, and the first gameplay footage of the game was shown at Bethesda's own conference at the 2015 Electronic Entertainment Expo. The game features full voice acting for the protagonist, a first in the series. 

Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, story, crafting, characters, and soundtrack. The visuals received a mixed response and the presence of technical issues was criticized.

Fallout 4‍ '​s gameplay is similar to that of Fallout 3 and Fallout: New Vegas, the previous two main entries in the series. Returning features include a camera that can switch between a first-person and third-person perspective, and the ability to roam anywhere on the map. Fallout 4 is supposed to feature more appealing gameplay, a layered armor system, base-building, a dynamic dialogue system featuring 111,000 lines of dialogue, an in-depth crafting system which implements every lootable object in the game, and much more. Enemies such as mole rats, raiders, super-mutants, deathclaws, and feral ghouls return in Fallout 4, along with the companion Dogmeat, who is incapable of dying.

Players have the ability to roam anywhere on the map, or leave a conversation at any time. They have the ability to customize weapons; the game includes over 50 base guns, which can be crafted with a variety of modifications, such as barrel types and laser focus, with over 700 modifications available. Power Armor has been redesigned to be more like a vehicle than an equipable suit of armor, and can also be modified, adding items such as a jetpack or selecting separate types of armor for each part of the suit. A new feature to the series is the ability to craft and deconstruct settlements and buildings. Players can select some in-game objects and structures, and use them to freely build their own structures. In addition, the towns can be powered with working electricity, using a dynamic power line system. Merchants and non-player characters can inhabit players' settlements, for which players must provide sustenance by growing food in makeshift patches and building water spouts. Players can build various defenses around their settlements, such as turrets and traps, to defend against random attacks.

The series also allows for the player to have a companion character follow and assist them, similar in style to Fallout 3 and Fallout: New Vegas. There are thirteen possible player characters, seven of which (Dogmeat, Codsworth, Preston Garvey, Piper Wright, Nick Valentine, John Hancock, and Deacon) must be encountered during the main game, although only Dogmeat is required to join. For the first time in the series, these followers can also interact with the environment on the player characters behalf, such as picking locks, hacking computer terminals, that the player may not have the skills to execute on their own. The player may have only one character at a time, although certain quests may have them escorting or leading a player character through a building, serving as a temporary second character.
When using V.A.T.S., real-time action is slowed down, and players can see the probability of hitting each body part of the enemies through percentage ratio.

The Pip-Boy, a computerized wristwatch, allows the player to access a menu with statistics, maps, data, and items. Players can find game cartridges, which can be played on the Pip-Boy. Another returning gameplay feature is the Vault-Tec Assisted Targeting System (V.A.T.S.), which plays an important part in combat. While using V.A.T.S., real-time combat is slowed down, and action is played out from varying camera angles in a computer graphics version of "bullet time". Various actions cost action points, limiting the actions of each combatant during a period of time, and the player can target specific body areas for attacks to inflict specific injuries; head shots can be used for quick kills or blinding, legs can be targeted to slow enemies' movements, and opponents can be disarmed by shooting at their weapons. Unlike previous games, in which the player had a random chance to inflict a critical hit, they are now performed manually through V.A.T.S.

At the beginning of the game, players are given points to spend on a character progression system called S.P.E.C.I.A.L.. The system represents seven statistics, namely strength, perception, endurance, charisma, intelligence, agility and luck. When players gain enough experience points to gain a new level, they unlock a new ability. When players allocate more points to a stat, more abilities can be unlocked. These perks can also be upgraded to improve the protagonist's efficiency and to further unlock new abilities. There are about 275 perks available for players to unlock. Players can recruit companions, who accompany players and provide assistance. Players can only take one companion at a time. There are 12 recruitable companions, some of whom can be romanced by the player. There is no level cap and the game does not end once the main story is complete.

Fallout 4 v1.1.30 +32 Trainer
Fallout 4 v1.1.30 +30 Trainer
Fallout 4 v1.1.30 +28 Trainer
Fallout 4 v1.1.30 +28 Trainer #1
Fallout 4 v1.1.30 +24 Trainer
Fallout 4 v1.1.30-v2.5 +22 MegaTrainer
Fallout 4 v1.1.30-v2.4 +22 Trainer
Fallout 4 v1.0-v1.1.30 +22 Trainer

Monday, November 23, 2015

Transformers: Devastation Trainers Pack

Transformers: Devastation Trainers Pack
Transformers: Devastation Trainers Pack
Transformers: Devastation Trainers Pack:
Transformers: Devastation Trainers Pack Contains Transformers: Devastation Trainers, Save-game and Unlocker.

Transformers: Devastation Info:
Transformers: Devastation is an action hack and slash video game based on the Transformers franchise developed by PlatinumGames and published by Activision. It was released on Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One in October 2015. In a human city, a swarm of Insecticons and giant metal claws emerge from below, wreaking havoc. The Autobots arrive to investigate, battling Megatron and the Constructicons, who form Devastator. Megatron escapes into a hatch leading underground and reveals the attacks are the automatic defenses of the Proudstar, an Autobot ship which crashed on Earth millions of years ago that Megatron now controls, and announces his plans to use the Insecticons to cyberform the Earth, turning it into metal and creating a new Cybertron.

Optimus explains that the Proudstar, captained by Nova Prime, was a ship meant to convert uninhabited planets into ones suitable to support Cybertronian life, and that its Ferrotaxis supercomputer contains a record of Cybertron's history and culture which had been lost during the Great War. Entering the ship, the Autobots fight off Soundwave and attempt to access the plasma core powering the Proudstar and the Insecticons, but the security system ejects the core from the ship. Emerging, the Autobots learn the core's location from Thundercracker and follow the trail. While they are distracted by fighting Blitzwing, Starscream arrives to take the core back to the Decepticons, but loses control of it due to a storm and crash-lands. The Autobots beat Motormaster to the core, but find it damaged and at risk of explosion. Before they can shut it down, the rest of the Stunticons arrive and form Menasor. The combiner throws the core to Megatron, who takes it to Cybertron to be properly repaired.

The Autobots follow the Decepticons through the Space Bridge, but are delayed by Starscream and Shockwave, arriving too late to catch Megatron. Conversing with Shockwave, Optimus discovers that during the Proudstar‍ '​s voyage, Nova Prime and the crew were corrupted by Unicron and had begun to cyberform inhabited planets as well, planning to do the same to Earth before they crashed. Returning to the Proudstar, the Autobots try once again to disable the core, but it ruptures and becomes inaccessible, leaving the Ferrotaxis, now in Megatron's possession, as the only way to stop the cyberforming process. The group head for the Proudstar‍ '​s control room, fighting off the Decepticon forces as they ascend. Megatron escapes, ordering Devastator and Menasor to finish them, but the Autobots defeat them and follow Megatron, fighting him for the computer.

As he is defeated, Megatron fires the Ferrotaxis from his cannon into orbit, and Optimus rides an Insecticon into space after it, with Megatron in pursuit. The two engage in a final battle above the Earth, with Optimus emerging victorious, but cannot shut down the Insecticons due to Megatron's tampering. Left with no choice, Optimus destroys the Ferrotaxis, stopping the cyberforming and preventing the plasma core's detonation. As he falls back to Earth, Optimus declares Earth is now their true home, and they must protect it at all costs. Later, with Defensor and Superion's support, Optimus commissions plans for the Optimus Maximus project.

In a post-credits scene, aboard the Proudstar, Nova Prime is seen awakening from stasis.

Transformers: Devastation is an action game similar to PlatinumGames's other titles. Battling against Decepticon forces within large 3D environments, players are able to control one of five Autobots: Optimus Prime, Bumblebee, Sideswipe, Wheeljack, and Grimlock. Gameplay includes fast-paced combos as well as the ability to switch between vehicle and robot modes. A customization system allows players to find and upgrade various weapons for each character, as well as equip T.E.C.H. that grant passive boosts to characters' stats.

The game is part of the Transformers: Generations line, though its visual design is most strongly inspired by the original Transformers TV series. The game's story is written by former Transformers comic writer and editor Andy Schmidt. Several voice actors reprise their roles from the original show, including Peter Cullen (Optimus Prime), Dan Gilvezan (Bumblebee), Michael Bell (Sideswipe and Scrapper), Gregg Berger (Grimlock and Long Haul), and Frank Welker (Megatron and Soundwave). Original music was composed by Vince DiCola (the composer of The Transformers: The Movie and Angry Birds Transformers) and Kenny Meriedeth.

A downloadable content bundle containing character skins based on Nemesis Prime, Red Alert, and Goldfire, along with three additional weapons, was offered as a pre-order incentive. This bundle was later made available for separate purchase

Transformers: Devastation v1.0 +24 Trainer
Transformers: Devastation v1.0 +9 Trainer
Transformers: Devastation v1.0 +7 Trainer
Transformers: Devastation v1.0 +7 Trainer